Heavy Hands
Heavy Hands is a game I made for Intermediate Game Development along with Braden Gammon, Rahul Joshi, and Loren Sosnick. Each level was our own responsibility and aimed to reflect our unique game design styles. I designed the first level of the game, "Rubber Ducks."
In this game, one player tries to navigate a ball through a level while the other is manipulating the level itself. Our goal when designing Heavy Hands was to change the way in which a player traditionally interacts with their partner in a cooperative setting.